How I Write My Story
I basically just play, take piles of screenshots, then write the story based on what happened. When I play, I am “in the character” of who I am controlling. I imagine how they are feeling and I govern their actions by their personality traits. At first I wasn’t playing much on free will but started using it around Van’s generation – and it really lets me see their personalities even more. If you don’t play free will you should definitely try it!
I almost always try to fulfill their wishes (unless it’s something stupid like wanting to suddenly pillowfight or jam with a person they just met), and I always work on their lifetime wish.
When I say “it’s a true story”, it pretty much is. I don’t make up a story then take shots (I’m not that creative, hah). I just play the game and then write what happened. Pretty much. 😉 It usually works out well. But sometimes I take only a few shots for an event and if I decide to make a chapter or scene about it I will have to go back in a previous save of my game and take extra shots. The extra shots are what’s really fun.
Often, visiting the characters again will enlighten me to more ideas of what was happening ‘behind the scenes’ or in their little Sim minds. Or maybe something that could have happened in the other room with different characters, while I was concentrating on someone else when I was actually playing.
For these times, I often get that “ohhh, so that’s what really happened!” moments. 🙂 I love those. So yeah, a few things I might describe in more detail in the story, change the time sequence, or make up some minor details, but pretty much this is how their simulated lives actually went. So I can’t change events or take a different direction in my story, because it is what it is. 🙂 It does make it harder to put it all together logically, so that’s why the chapters are released more sparsely than other legacies.